Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Hall of Knowledge > The Campfire > Dervish

Notices

Reply
 
Thread Tools Display Modes
Old Dec 09, 2006, 09:26 AM // 09:26   #1
Frost Gate Guardian
 
Join Date: Jul 2006
Guild: Dark Guild of War [dgw]
Advertisement

Disable Ads
Default A few dervish builds

PvE build
I'm sure this has been done before, but i still want to know what everyone thinks about it.

Attributes
all points into Mysticism and Earth Prayers

Skills

Faithful Intervention
Mystic Regeneration
Mystic Vigor
Heart of Fury
Aura of Thorns
Mystic Sandstorm
Whatever you want
Rez

So basically, cast faithful intervention before battle, then run in there and spam all your enchantments (you will have to wait a little bit to cast aura of thorns, and then wait some more to cast sandtorm). Then, position yourself in the middle of all your enemies and cast sandstorm. All enchantments will be removed, which means bleeding, burning, and a huge energy and healing spike.Then you can start the process over. Note that monk enchantments cast on you increases the damage dealt by mystic sandstorm.

Balthazar's Avatar build

Attributes
All points into Earth Prayers, Mysticism, and Scythe

Skills

Faithful Intervention
Avatar of Balthazar (E)
Heart of Fury
Wearying Strike
Chilling Victory
Crippling Sweep
Pious Assault
Rez

Basically, cast faithful intervention before battle and then run in there, casting balthazar and heart of fury before spamming all of you attacks.
When heart of fury is beginning to end, use pious assault to remove it (and get that extra damage bonus). Use crippling sweep to cripple foes and remove faithful intervention with pious assault if you need a heal.
Your attacks deal holy damage, you attack 33% faster, and you can cause burning. wearying strike and chilling victory can cause great damage, if you have more health than your enemy.

Tell me what you think about it
runeseeker1 is offline   Reply With Quote
Old Dec 09, 2006, 05:10 PM // 17:10   #2
Ascalonian Squire
 
Join Date: Oct 2005
Profession: Mo/
Default

chilling and wearying are better with avatar of melandru.
Kotoso is offline   Reply With Quote
Old Dec 09, 2006, 05:46 PM // 17:46   #3
Frost Gate Guardian
 
Join Date: Jul 2006
Guild: Dark Guild of War [dgw]
Default

Quote:
Originally Posted by Kotoso
chilling and wearying are better with avatar of melandru.
I now know that... actually i always knew that. however, the weakness is easily removed by a monk, and the deep wound is nice
Chilling Victory can be used after that, because even though you do not have the +200 health boost, you still have +40 armor, which means that you will take less damage, which in turn means that you will probably have more health than your opponent (at least in pve).

Besides, im kinda new to devishes, and now i kinda feel like i shouldnt have posted in the first place XD
runeseeker1 is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 06:15 PM // 18:15.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("